Being able to write pixels onto a display is just the first step in creating Graphical User Interfaces (GUI). Keeping widgets and formatting consistent throughout the interface is difficult, even more when you are building your application to run on embedded platforms. Using a GUI framework will help you overcome those hurdles.
This presentation will walk you through the challenges of creating Rust bindings for a popular embedded GUI library for use in
no_std environments. It will also showcase the process of creating a beautiful dashboard to display your sensor’s data.